A game I'm working on…

Here’s two gameplay trailers for a game I’m working on for the iPhone:

You can find out more about the game here.

2 Comments to “A game I'm working on…”

  1. Justin 18 June 2010 at 8:22 am #

    So, from the looks of this site and the Hackdirt site, there’s been nothing going on with Smashed since November of last year. Does that mean no updates for the rest of the levels? Is Smashed officially dead and gone? (I hope not–it was/is a great game, and I’d been looking forward to more levels.) I’ve kind of forgotten the storyline now, but I remember some sort of demolition-related cliffhanger I was curious to see resolved.

    • david 18 June 2010 at 10:20 am #

      Yep — Smashed sold reasonably well but it was not a smash hit, so we had to put it (and other games) aside for a while to do some paid contracting work.

      Luckily, this work came to and end recently, and we’ve been working on Smashed again. An iPad version of Smashed is currently in review, and we also put out another small update to the iPhone version last week.

      The new levels are another matter. Level design for Smashed is incredibly time consuming. It can take us up to a week to design just ONE good level, assuming no serious gameplay flaws are found during testing. There are 20-30 levels that have been in development for a while, but it’s taken until now to get them to a quality we are happy with. We totally did not expect these delays when we announced our dates for expected updates, believe me! (See Valve Time).

      We’ll update the hackdirt site about this next week.


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